Rabbit Run - a game that I've been developing May/June 2008, it should be in the iTunes App Store from Nov 2008.

Please email me if you have any questions, comments, suggestions. Thanks.

  • Help Elmsley the Rabbit to put all the objects back in their place.
  • Works on iPhone or iPod Touch
  • Drag your finger across the screen to control where Elmsley goes
  • Push objects around, but you cannot push more than one at a time
  • Multiple levels of Undo, so you can backtrack if you make a mistake
  • For larger levels the maze is not all on screen at the same time, adding another dimension to the puzzle
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  • Many thanks to David W. Skinner for the cunningly designed levels which are included (Microban set).
iTunes AppStore Reviews from around the world
  • (Full Version) USA It's not a glamorous game but it's definitely fun! Puzzle lovers will appriciate it
     
  • Australia I like this one, find myself playing this game when i'm bored!
     
  • Canada Got Rabbit Run Lite and immediately bought the full version I enjoyed it so much. I have no criticisms that I can think of but plenty of reasons to come on the website and write a good review. The whole look of the game is wonderful, I just love the little rabbit and it is terribly addictive to play. I bought a bunch of games over the holidays because of the sales but can't seem to tear myself away from Rabbit Run. Thanks for the great game!
     
  • UK This is quite engaging but it's not in the same league as Sokoban; not yet anyway, however much it may be influenced by that famous classic. To begin with, you waste moves just by working out your strategy, often before you've even moved a piece. That's because there's no zoom function, so a portion of the play area is always off the screen. It needs a zoom function, by pinching as one does in Enigmo, or an option to change the orientation for the landscape-shaped levels. Next, if you want to move to the far end of a row of clear cells, it gets pretty tedious having to swipe the screen to progress one cell at a time. Occasionally the bunny does fast-track along but this functionality seems erratic (unless I still haven't realized the correct technique, even after completing more than 50 levels!). I think the game has potential and I will come back to it, but it is crying out for smarter functionality. A selection of contrasting "environments" would also be welcome.
     
  • (Lite Version) USA It' good
     
  • USA This is a fine sokoban game. The board is visually pleasing and the rabbit moves smoothly and easily. I did move him unintentionally in the wrong direction a few times but this did not happen very often. Undoing each (individual) move is an important option as is the ability to skip back and forth among the levels. My issue involves the general view of the board. Only part of the board is (often) seen. Sokoban can be challenging enough without the need to hide parts of the board. The program can definitely use an option to either zoom out - to see the whole board - or some other option to see other parts of the board whenever I like, rather than having to (arbitrarily) move the rabbit, just to see other board areas.
     
  • Australia You cant tell by playing the first few levels, but it is a good puzzle game, only the last couple of levels are worth doing. I got the full version, and it has kept me entertained for hours!
     
  • UK Very enjoyable. Reminds me of the old game "Chip's Challenge"
     
  • UK Great fun. Easy to pick up and play anytime - on the train, bus or tube. I play it during the adverts while watching tv programs about Java.